Frequency Mapping - Unknown Regions of Space (Stellar Navigation part 7 - Swaruu of Erra - Pleyades)
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Cosmic Agency, GosiaPublished
January 14, 2020Frequency Mapping - Unknown Regions of Space (Stellar Navigation part 7 - Swaruu of Erra - Pleyades)
Swaruu: Important related point here: I have said before that a ship with plasma jet
propulsion can reach up to about 100 000 km/second, which is around 1/3 light
speed. Note that this is propulsion, and even this way it creates a
considerable velocity. There are some known elements on Earth within the laws
of mass and acceleration that are valid, between them the law that an object
accumulating great speeds increases its mass, creating the need to augment
exponentially the energy required to keep on accelerating. So, when reaching light speed, an object would have
a mass equivalent to a singularity, or virtually infinite mass. Therefore, the
motors as well would have to produce an infinite thrust.
While increasing the mass of a ship operating with
nuclear (not Zero-Point) reactors, the mass of the reactor and the element that
provides the energy, be it enriched uranium or nuclear fusion matter-anti-matter, would also cause the rise in mass to affect the very
capacity of the propellant element to give the equivalent energy necessary to
continue the acceleration. Do you understand so far?
Although this rise of mass of the propellant
element inside the reactor does not affect nor apply to Zero-Point energy
reactors by de-polarization of the quartz toroids-merkabas (such as those used
by Taygetan ships), this problem of mass accumulation, consequently an
accumulation of drag, does not affect us, even though technically it should.
This is because the amount of energy produced by a Zero-Point reactor is not
affected by a rise in mass, caused by the accumulated speed.
An ionizing nuclear reactor by disintegration of
heavy metals, uranium base, gives more energy as its mass increases with
increasing speed. The greater the mass in the core of the ionizing reactor, the
greater the radiation, and the greater the radiation, the greater the energy.
But a Zero-Point reactor does not give more energy
by increasing its speed. Its energy production remains stable since said energy
does not come from any element related to mass that the energy gives when
disintegrating atomically. The ionizing reactor uses the atomic disintegration
of elements in the nucleus that are radioactive, such as enriched uranium. A Zero-Point reactor does not depend on any
object in the nucleus that gives energy since it depends on other principles,
more complex ones, but in turn more stable.
Put more clearly: A nuclear reactor does augment its power when
increasing speed to the same extent that it accumulates mass (although there
are other problems there, it is not so straightforward). A Zero-Point reactor
does NOT augment its power by the craft increasing in mass when increasing its
speed. Therefore, a ship that depends on a Zero-Point reactor is affected by the
ship's mass accumulation, causing more and more drag as it accelerates. This
limits the ship's speed and acceleration power in jet propulsion mode.
However, with a trick we do, we are not affected
by the increase in mass. <--- Trick of the ships themselves. As a ship
increases its speed, and consequently also the mass-drag, the same immersion
toroid of the ship that also serves as a protective shield against fortuitous
materials, stones and space debris, with algorithms controlled by the ship's
computer, it reduces the mass of the ship, making it lighter. Thanks to this
strategy or maneuver, a ship can continue to accelerate to at least 1/3 light
speed, or 100,000 km / sec.
These velocities are useful for interplanetary
flights, but they are too slow for interstellar travel. At this velocity, it
would still take a ship 146,6666 years to travel the 440 light years from
Taygeta to Earth. As we already have explained, that is why we jump to ether.
This is also in case some scientists come up with
the claim that 100,000 km / sec is too fast to be achieved with action-reaction
propulsion alone, and he or she will be right. Just that by changing the
density of the ship, it relieves this problem.
On a supra-luminar flight, a ship can travel
directly from its origin to the destination, or it can do so by lapses. In a
frequency map, say from Taygeta to Earth, the base frequencies of each point
between Taygeta and Earth are known. If you want to be at a midpoint, you
should only schedule the jump to that point and not all the way to Earth. Or you can take a series of jumps, where a ship can change the motion vector,
seeing the supra-luminar flight from the perspective of a traditional distances
and positions map. Jumping to pre-programmed points is the only way
to draw a trajectory of movement vectors for a ship that travels through the
ether, where there is neither time nor distances, nor positions on a map.
Unless you want to stop at other sites or planets
on the way from Taygeta to Earth, this is not very practical if you only want
to go from point A to point B. And, logically, this is valid for any point A
and any point B, not just from Taygeta to Earth. But this does have a purpose,
and it is to map interstellar space frequencies in order to improve the
details of the existing ones, and to create new maps of unexplored sites.
A ship will momentarily stop in deep and empty
space, take the gravity reading and ether frequencies at that point, record it
in the computer's memory, and will proceed to the next point. This way we can
go overlapping the specific frequencies of each point on a traditional distance
map with their respective ether frequency points.
Now, not only can this be done, also, by
understanding the gravitational or ether flow (the same thing) in deep space, you can mathematically know what would happen at the unexplored point. For example, looking at this:
2+2=4, 4+2= 6, 6+2=8 / 1320 means what, in this
context?
Dhor K'áal'él: And that is only space of a single
plane. Missing here is adding the temporal planes that are superimposed on the
one described by Swaruu.
Gosia: I do not know, Swaruu. I do not know what it
means.
Swaruu: 2+2=4, 4+2= 6, 6+2=8 <--- This is known
space. 1320 <--- This is the unknown, without maps.
But we know that the mathematical dynamics of the
ether in that place is from the previous sum plus 2 <---, then if 2+2=4,
4+2= 6, 6+2=8 is the dynamics of the mathematics of the frequency harmonics of
the ether of a known place adjacent to the unknown, we can conclude that the
ether frequency 1320 has in its immediate space 1318 and then 1322. <--- The
ship did not take readings at 1318 or 1322, but mathematically we know that
they are there.
Although these are irritatingly simple numbers,
and those of the true frequencies are numbers with 18 zeros, interacting with
extremely complex mathematical formulas that reflect the mathematical
interaction of the frequency harmonics of the ether-gravitational flow of a
place, they obey the same principle. Mathematically, you can know from the
readings of a place its relation with the next one. It will tend to be
consistent with the same mathematical principles. With this, you can predict a
stellar frequencies map without the need for a ship to take the readings in
each place.
If 2 + 2 = 4, 4 + 2 = 6, 6 + 2 = 8 then 1320 + 2 =
1322 and the previous one is 1318 + 2 = 1320.
Am I explaining myself well? Knowing the mathematical dynamics of the known
space, you can know the mathematical dynamics of the unknown space.
The ether is the known and unknown space alike.
The ether is the gravity, or the gravity is a flow or a current within the
ether, as an ocean current is a part of the sea. As such, you have nothing like it on Earth, but
this is stellar navigation of only one level, quite easy. As Káal'el said, we
would also need to add temporal layers, thereby increasing the complexity of
the mathematical algorithms.
Dhor K'áal'él: Yes, if I can just add something.
As Swaruu explains, not only do you lack the temporary elements of past,
present and future. But, in the example of the series, the flow frequencies of
the ether are fixed, when in real space they are variable. I mean, they don't
obey fixed factors like 1320, but are in a progression of numerical
frequencies, moving in what is perceived from the consciousness of the ship as
time.
Swaruu: Yes, although that would add even more
complexity. And that's why it's a harmonic <---- of a frequency. Because it
is not a fixed frequency, but a mathematically perfect sequence that causes or
forms what is perceived as a place. It is music. That is, music is a perfectly
intertwined sequence of frequencies, with each note or group of notes relating
to one another, that make up the music. It is the same in the ether.
The harmonics of the frequencies are or develop in
a perfectly calculable way. This creates a soup of frequencies where each
harmonic creates standing waves, that in turn form the objects that we see in
each place.
And the "tempo" in music, the rhythm,
the duration of each note, as it relates to those played by the other
instruments, form an auditory soup of sound waves inside the concert hall,
which are nothing more than that, sound waves. With the intervention of a
consciousness they are given a meaning - the concert itself as art, as music,
as something beautiful.
The soup of sound waves inside the concert hall
would be the equivalent of the gravitational flows inside the ether. Only with
the intervention and interpretation of a consciousness can it be interpreted as
a concert or a material place. Suns, planets, civilization and everything
else. They are only gravitational flows, but the consciousness interprets them
and converts them into something with meaning.
By the way, 432, which adds up to 9, is a
harmonic frequency that is constructive because it promotes the formation of
standing waves according to the frequencies of the mind or the consciousness.
It encourages them, that's why they add nine.
If it is not a mathematically accurate perfect
sequence (music), the standing wave collapses, disintegrating matter back to
the ether.
So, to create more complex music. From a single
flute to a complete concert, mathematical algorithms that rule the sound waves
are added, all perfectly intertwined to create a complete and complex concert.
In the same way, the standing waves, increasing in complexity and harmonics,
also create more and more complex things such as solar systems, planets,
constellations.
If you want to map a smaller area such as a solar
system, you can move the ship with gravity or plasma jet engines while taking
gravity value readings with the computer. But this only applies to smaller
areas, as for interstellar or entire constellation areas the speed of a
gravitational or plasma jet engine is too low to be able to make a star map in
a period of time acceptable to the ship's crew (SIT time, or measured from
inside the ship as perceived by the crew).
So we resort to jump at supra-luminar speed from
one calculated point to the next. Although this leaves 'jump' spaces without
measurements, having the flow readings and gravity values between the measured
points is sufficient for the computer to fill the spaces with the correct
values, given that we know the algorithms that rule the frequency harmonics of
those areas.
Robert: And somehow you can not access the ether and
get all those coordinates without much effort?
Swaruu: You need a reference, the reference is the
gravity readings. Directly it is possible to connect the consciousness with the
All, with the Source, in theory yes. It is just that the data necessary to
guide ships through deep space without exploration needs numbers and values of
measurement in the order of trillions of trillions of data. With the
mind-consciousness we cannot handle those numbers. Leaving it to the computer to calculate it.
In a
way, this is also accessing the Source, because the quantum computer of the ship
is designed to access the ether for its own calculations. Calculating
probabilities in a quantum field, where the quantum field refers to the ether,
and to the timelines committed or associated with the consciousness that
observes all this, in this case the computer consciousness that emulates
or increases the power range of who is piloting the ship (a consciousness in
biological body).
Gosia: And how far did you map out the space? Where
have you NOT yet gone to map?
Swaruu: It is not possible to map out everything.
They are more like corridors in space that can be used, like a network, where
some points in the highly traveled space we can say we know well. In theory,
the Milky Way and the M33, partially other galaxies.
Areas can be explored using only mathematical
algorithms, comparing them with what we already have. When going exploring
other galaxies, although it is possible and has been done, there is more not
known about those trips at those 'distances' than what is known, even knowing
that everything is at the same 'distance' as seen from the ether, being that
from the ether everything is accessed at the same speed. But, in practice, the
problem is that ships go to explore and do not return.
Robert: And all this gets complicated when you
change timelines. That is, would we have a star map for each timeline? And for
each density?
Swaruu: That is another problem and why the ships do
not return. The variables are too many when entering timelines.
I don't know how to describe temporal manipulation
with ships without first getting into the gigantic issue of what time is. Let
us now enter the subject of time.
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| Language | Author | Updated | Action |
|---|---|---|---|
| Français | AnnC | December 04, 2020 | file_downloadPDF |
| Deutsch | ROLF YouTube» Website» | December 07, 2020 | file_downloadPDF |
| русский язык | Bianca1 YouTube» Website» | February 08, 2022 | file_downloadPDF |
| Slovenija | Stane B | June 26, 2022 | file_downloadPDF |
| Svenska | KARL | November 09, 2022 | file_downloadPDF |
